97 Things Every Programmer Should Know: Collective Wisdom by Kevlin Henney PDF

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By Kevlin Henney

ISBN-10: 0596809484

ISBN-13: 9780596809485

Tap into the knowledge of specialists to profit what each programmer should still be aware of, it doesn't matter what language you employ. With the ninety seven brief and intensely worthy information for programmers during this ebook, you'll extend your talents by way of adopting new ways to previous difficulties, studying acceptable top practices, and honing your craft via sound advice.

With contributions from the most skilled and revered practitioners within the industry--including Michael Feathers, Pete Goodliffe, Diomidis Spinellis, Cay Horstmann, Verity Stob, and lots of more--this ebook includes sensible wisdom and ideas for you to practice to every kind of projects.

some of the ninety seven stuff you may still know:
* "Code within the Language of the Domain" by means of Dan North
* "Write assessments for People" via Gerard Meszaros
* "Convenience isn't really an -ility" by means of Gregor Hohpe
* "Know Your IDE" through Heinz Kabutz
* "A Message to the Future" by means of Linda emerging
* "The Boy Scout Rule" by way of Robert C. Martin (Uncle Bob)
* "Beware the Share" via Udi Dahan

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Additional info for 97 Things Every Programmer Should Know: Collective Wisdom from the Experts

Sample text

It does pose some problems though. Some Linux devices are used to gain access to information according to a subscription level or another restriction, and replacing critical parts of the software may compromise that. Set-top boxes fit into this category. There are also issues with security. If the owner of a device has access to the system code, then so might an unwelcome intruder. Often the defense is to have kernel images that are signed by an authority, the vendor, so that unauthorized updates are not possible.

For example, Buildroot is ideal for small systems and the Yocto Project for larger ones. Before I describe these build tools, I will describe the four elements of embedded Linux, which you can apply to all embedded Linux projects, however they are created. The next chapter is all about the first of these, the toolchain, which you need to compile code for your target platform. [ 12 ] Learning About Toolchains The toolchain is the first element of embedded Linux and the starting point of your project.

The ones most often found in embedded devices are ARM, MIPS, PowerPC, and X86, each in 32- and 64-bit variants, and all of which have memory management units. Most of this book is written with this class of processor in mind. There is another group that doesn't have an MMU that runs a subset of Linux known as micro controller Linux or uClinux. These processor architectures include ARC, Blackfin, Microblaze, and Nios. I will mention uClinux from time to time but I will not go into details because it is a rather specialized topic.

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